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Xna Game Studio 4.0 Programming - Developing for Windows Phone 7 and Xbox 360

Título: Xna Game Studio 4.0 Programming - Developing for Windows Phone 7 and Xbox 360

Autor: Tom Miller, Dean Jonhson

Sinopse: This is the industry’s best reference and tutorial for all aspects of' XNA Game Studio 4.0 programming' on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep insider insights you won’t get anywhere else including thorough coverage of new Windows Phone APIs for mobile game development. You’ll quickly build simple games and get comfortable with Microsoft’s powerful' XNA Game Studio 4.0' toolset. Next, you’ll drill down into every area of XNA, including graphics, input, audio, video, storage, GamerServices, and networking. Miller and Johnson present especially thorough coverage of 3D graphics, from Reach and HiDef to textures, effects, and avatars. Throughout, they introduce new concepts with downloadable code examples designed to help you jumpstart your own projects Acabamento: Paperback. Peso: 590g. Dimensões: 23 x 16 x 1.

Contexto da obra

Dentro do catálogo, este livro pode ser situado a partir do tema, da autoria e da proposta editorial. “Xna Game Studio 4.0 Programming – Developing for Windows Phone 7 and Xbox 360”, de Tom Miller, Dean Jonhson, publicado pela editora Developer'S Library, em 2010 e com 528 páginas, integra a categoria Linguagem de Programação. Esse enquadramento pode tornar mais clara a proposta do livro e o tipo de interesse que ele costuma despertar.

Editora: Developer'S Library

Páginas: 528

Ano: 2010

Edição: 1ª EDIÇÃO

Linguagem: Inglês

ISBN:

ISBN13: 9780672333453

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