
Título: ZBrush Character Sculpting, Volume 1: Projects, Tips & Techniques from the Masters
Autor: $undefined
Sinopse: ZBrush has quickly become an integral part of the 3D industry, particularly when it comes to modeling characters. ZBrush Character Sculpting: Volume 1 explores the features and tools on offer in this groundbreaking software, as well as presenting complete projects and discussing how ZSpheres make a great starting point for modeling. Drawing on the traditional roots of classical sculpture, this book also looks at how these time-honored teachings and techniques can be successfully applied to the 3D medium to create jaw-dropping sculpts fit for any portfolio. Featuring industry experts including Rafael Grassetti and Cédric Seaut, ZBrush Character Sculpting: Volume 1 is brimming with detailed character-based tutorials covering topics such as monsters, manimals, and fantasy creatures. This book also boasts a substantial series of inspirational galleries, ranging from turn-table shots of finished sculpts to a breakdown of subdivisions that show how detail can be steadily built into a model. Capped by a traditional image gallery, ZBrush Character Sculpting: Volume 1 contains a wealth of advice and knowledge that will benefit aspiring and veteran modelers alike.
Contexto da obra
Quando a classificação é mais ampla, o contexto do livro costuma depender ainda mais de autoria, tema e edição. “ZBrush Character Sculpting, Volume 1: Projects, Tips & Techniques from the Masters”, de $undefined, publicado pela editora 3dtotal Team, em 2012 e com 239 páginas, integra a categoria Livros Variados. Por isso, autoria, edição e tema acabam tendo ainda mais peso na forma de apresentar o livro.
Editora: 3dtotal Team
Páginas: 239
Ano: 2012
Edição: First Edition
Linguagem: pt_BR
ISBN: 9780955153082
ISBN13: 9780955153082
