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Transformations and Projections in Computer Graphics

Título: Transformations and Projections in Computer Graphics

Autor: David Salomon

Sinopse: 'Transformations and projections' are used extensively in Computer Graphics, a field which is now a part of everyone’s lives via feature films, advertisements in the media, the screens of PDAs, mobile phones, and other vehicles and outlets. 'Transformations and Projections in Computer Graphics' provides a thorough background in these two important topics in graphics. The book introduces perspective in an original way and discusses the mathematics of perspective in detail, yet in an accessible way. It also treats nonlinear projections in depth, including the popular fisheye, panorama, and map projections used by many professionals to enhance digital images. Only a basic knowledge of linear algebra, vectors, and matrices is required of readers, as key ideas are introduced slowly, examined and illustrated by figures and examples, and enforced through solved exercises. Acabamento: Hardcover. Peso: 324g. Dimensões: 23 x 16 x 1.

Contexto da obra

Dentro do catálogo, este livro pode ser situado a partir do tema, da autoria e da proposta editorial. “Transformations and Projections in Computer Graphics”, de David Salomon, publicado pela editora Springer Verlag *, em 2006 e com 290 páginas, integra a categoria Computação Gráfica. Esse enquadramento pode tornar mais clara a proposta do livro e o tipo de interesse que ele costuma despertar.

Editora: Springer Verlag *

Páginas: 290

Ano: 2006

Edição: 1ª EDIÇÃO

Linguagem:

ISBN:

ISBN13: 9781846283925

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